Calculate plane equations from points, normal vectors, or parametric forms with enhanced features including intersection calculations and 3D visualization.
In three-dimensional geometry, a plane is a flat, two-dimensional surface that extends infinitely far. A plane can be uniquely determined by any of the following:
Three non-collinear points: Any three points that are not on the same line determine a unique plane.
A point and a normal vector: A point on the plane and a vector perpendicular to the plane.
Two direction vectors and a point: A point on the plane and two non-parallel direction vectors lying in the plane.
| Form | Equation | Description |
|---|---|---|
| General Form | Ax + By + Cz + D = 0 | Most common form; A, B, C are components of normal vector |
| Point-Normal Form | n · (r - r₀) = 0 | Uses normal vector n and point r₀ on the plane |
| Parametric Form | r = r₀ + s·v + t·w | Uses point r₀ and two direction vectors v, w in the plane |
| Intercept Form | x/a + y/b + z/c = 1 | Where a, b, c are x, y, z intercepts (if plane doesn't pass through origin) |
| Three-Point Form |
|x-x₁ y-y₁ z-z₁| x₂-x₁ y₂-y₁ z₂-z₁ = 0 x₃-x₁ y₃-y₁ z₃-z₁ |
Determinant form using three points (x₁,y₁,z₁), (x₂,y₂,z₂), (x₃,y₃,z₃) |
From Three Points P, Q, R:
From Point P and Normal Vector n:
From Parametric Form:
Calculator Features: